Do you think a 100 line ray tracer is any more "correlated with real-world performance" than 100 line benchmarks game programs?
What I questioned was Rusky's technical-sounding but apparently unsupported claim that "the benchmarks game's results are not very correlated with real-world performance." For Rusky to know he'd need some kind-of "real-world performance" measurements and a correlation coefficient - neither of which have been shown.