I can see the conditions in m3mnoch's comment as necessary but not sufficient. It's still possible to make a great game and fail, for no very good reason.
IAPs certainly make money, at the cost of a dysfunctional addictive relationship with your users. And that leads to political pressure against the model as a whole: http://www.techtimes.com/articles/11095/20140724/eu-urges-go...
I can see the conditions in m3mnoch's comment as necessary but not sufficient. It's still possible to make a great game and fail, for no very good reason.
IAPs certainly make money, at the cost of a dysfunctional addictive relationship with your users. And that leads to political pressure against the model as a whole: http://www.techtimes.com/articles/11095/20140724/eu-urges-go...