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This is a very minor point, but it's difficult for me to move around in a first person environment without an inverted mouse.


I agree, and I would like to be able to bind EDSF to direction keys when possible.

But it IS just a tech demo. Changeable settings I would expect by mid-beta at least, but this is probably late alpha.


I have long fought the battle by spouting the many advantages of ESDF, but WASD is just too ingrained in people's heads.


I'm not sure of many advantages, other than having an extra button or 2 available for the pinky finger. Otherwise it's basically just a matter of shifting your keyboard about an inch right or left.

I started as a WSAD user in 1999, but I turned EDSF in 2004. (And I'll argue the letters should be arranged in "up-down-left-right" pattern, not "up-left-down-right" :p )


More keys available on the left side. Easy to find by feel given the tick on the F, not to mention (but I will) that it's the natural location for your fingers to return to.

I'm more about the speed of things. I played a ton of twitchy 1v1 UT2k4 and had all weapons that would see real use mapped to a key right around my left hand. Also, jump on right click. Jumping was crucial to movement and the throw time for the spacebar had an (to me) noticeable effect.


Ah, yeah, there isn't really a settings page yet. But you can invert the Y-axis by pressing F4! :)




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