I can't believe that people don't even remember that word anymore. Just getting this crap to work at all, let alone look good, or work cross-browser, was a miracle. This is the before browsers had developer tools at all and often you'd have to guess what was wrong when you had layout or styling issues. Years later, firebug came and fixed a bunch of that. Script errors were arcane and horrifying.
Sigh. We needn't have suffered through so much in the dark ages of the web :-) I don't miss any of that at all, aside from the cool looking websites.
I lost countless hours trying to replicate the DHTML effects from ziggen.com (Sigurd Mannsaker) - that site repeatedly demonstrated an utter mastery of Dynamic HTML (without making your mouse cursor have a trail...)
I've been sentimentalizing lately about that old space-conserving style with very rigid boundaries (really for conservative monitor support) as nowadays we are all over the page and the typical site is often a mess in many ways.
"Every time I sneeze, it feels like something goes POP inside my head and bursts like a sea grape, and afterward a warm sensation starts slowly spreading from under my scalp. I think this means I'm slowly dying."
I found a lot of websites like these to be very inspirational back in my early computing days (think 2002 or so). The illustration and design community seemed to be very alive back then...I remember getting my hands on Adobe Photoshop 6 and digging tutorial after tutorial. Maybe in another life I would have been a graphic designer.
Oh my. I was a contractor at Netscape in the summer of 1997, one of two who worked out of the Mountain View campus. JavaScript. Layers. Embedded custom Java widgets.
Does this mean I have 20 years of JavaScript experience? Feels more as if the first ten years have cancelled out the past ten years, mutually annihilating, leaving weird traces in the fog chamber I use for a brain.
I'd argue the exact opposite. Our sites these days are sluggish at best. Ads do their best to stop you from doing whatever you went to the site to do. Designs focus on flashy effects and pictures rather than content.
Whenever I click a link, I wonder what kind of crap I'll be greeted by this time, hoping that It'll be plain text and nothing else.
Almost all text is a GIF with all-caps monospaced 8px font. Yeah, okay, I get nostalgia, minimalism and all that, but arguing it is actually readable or accessible, well…
Its up to you how you design your websites. Don't use an ad business model, don't use flashy effects. Write HTML. You don't have to use the latest React + nosql for a business info page.
Yeah, it's pretty awful. It's unreadable, it's not clear what can be interacted with, or what I'm being shown. Apparently if you refresh you get a different image? I dunno. I have no idea what this site is trying to show me.
Such as 800 x 600 pixels, interlaced at 60Hz and arranged on a curved 17" screen. Designing for 1024 x 768 would be pushing it, had to play safe with 800 x 600 for common sense usability reasons.
On a 14 inch monitor, 800x600 pixels gave about 72dpi, while 1024x768 gave a much less legible 90dpi. At the time, a point would equal a pixel. So the average user in 1995 had a 14 inch monitor and ran at 800x600.
What I like most, is that per default it barely looks different than many other modern pages for me. It's blank as the iframe (for modern pages some required js) is loaded from a different domain [0] and uMatrix blocks that.
OT, but there was a great site from this era (2005 or so) that I cannot remember the name of. I think it was the portfolio of another japanese designer, or at least I think it had a japanese name. The whole website was in Flash, and it consisted of literal hundreds of small demos (labeled with a progressive number), for example I remember a series of different clocks with creative design and animations, or many pseudo-games where you moved your mouse or click on abstract shapes and stuff happened. I think at some point it also had a page where users could move a pointer with the mouse and all other online users could see all the movements in real time, or something like that. Does it ring a bell for anybody? I've been thinking about it for years but I absolutely cannot remember what it was called...
I can't believe that people don't even remember that word anymore. Just getting this crap to work at all, let alone look good, or work cross-browser, was a miracle. This is the before browsers had developer tools at all and often you'd have to guess what was wrong when you had layout or styling issues. Years later, firebug came and fixed a bunch of that. Script errors were arcane and horrifying.
Sigh. We needn't have suffered through so much in the dark ages of the web :-) I don't miss any of that at all, aside from the cool looking websites.