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The word is terawatts unless you mean earth-based watts. OK then, it's confirmed, data centers in space!

High latency to earth but low latency (potentially) to other satellites.


Thanks, Sir.

Pretty sure it was in Snow Crash

No, check out https://en.wikipedia.org/wiki/Cryptonomicon#Technical_conten...

It was in a passage where some secondary character was in a prison cell and managed to spy on the screen across the wall using the technique.


Neverball is a similar game that's been open source for ages. It has a web based version too: https://play.neverball.org/

The agents.md is from the upstream tinygrad repo: https://github.com/tinygrad/tinygrad/blob/master/AGENTS.md


> Never mix functionality changes with whitespace changes.

Whoa.. the cursor rule I didn't know I needed!


Context: https://www.cisecurity.org/cis-benchmarks, https://www.cisecurity.org/about-us

"""The CIS Benchmarks® are prescriptive configuration recommendations for more than 25+ vendor product families. They represent the consensus-based effort of cybersecurity experts globally to help you protect your systems against threats more confidently."""


https://learn.cisecurity.org/benchmarks - this seems broken at least right now. Are these benchmarks on github so that I can download and run it on a linux box?


You used to have to make an account to download them.


Do you still have the details details about fixing Windows 11 boot over iscsi?

I love the idea of injecting drivers into windows and did a lot of experimenting along those lines (using WinPE to install drivers offline and edit the registry).

I upgraded my home network and am booting over iscsi using ipxe. My only two remaining issues are: - Windows 11 25H2 fails to boot since 26200.7019 (and 24H2 since 26100.7019). - Windows 10/11 S3 sleep+resume does not work with WinOF-2 (mlx5.sys) driver

Everything works well in linux, though!

I am using NixOS. I had to customize the initrd to use iscsistart to connect to the target. It is also important to run iscsid when the system boots to automatically reconnect (which annoyingly takes 10-15 seconds when I resume from sleep). I am using iSER (iscsi over rdma), but TCP worked fine too. I export ZFS zvols on the server over iscsi using targetcli (which configures the in-kernel iscsi target support, sometimes called LIO).

I tried NFS but the performance was bad.


It comes down to semiconductor manufacturing, not ASIC design. Taiwan, Korea, USA are still on top.


If you have flip flops, it's not "no memory".

If you have a ROM, it's not "no memory".

Needlessly pedantic!

I thought this was pretty cool but the first video didn't play. All this write up and I really just want to see the damn demo in action first! (Edit: reloaded the page and it worked. I still would like to see it on rela hardware!)


Ah that's what I get for self hosting. What browser?

https://youtu.be/7xPS-0nydms


And this thread shows all of them on real hardware: https://x.com/i/status/1992802154370011595


I don't know. Analog signal processing is clearly less memory than a register, no? So a line exists somewhere and I think it's way before no RAM.


> Analog signal processing is clearly less memory than a register, no?

You are going to have a hard time doing analog signal processing with memoryless elements. In the linear domain all you can do is apply gain and mix signals together. If you work with memoryless nonlinearities you can do waveshaping, which is generally only useful when applied to special signals (e.g. sine waves).

Any time you want to do frequency-dependent behavior (filtering, oscillation) you need energy storing elements, usually capacitors, sometimes inductors. A capacitor is just like a register: it stores charge, similarly, inductors store energy in the magnetic field. Needless to say these devices are not memoryless. In fact, since the quantity that they remember is a continuous variable, they store a lot of information.


I would say that there's a difference between simply a stateful circuit using capacitors etc and a digital register, at least in so far as a "hey look what I made" kind of post.

I have no qualms saying a stateful device can have no memory in the addressable memory sense.


> I have no qualms saying a stateful device can have no memory in the addressable memory sense.

I'm not sure where addressable comes in. A digital register is literally a flip-flop (or a bank of flip-flops). It's wired into a larger circuit the same way that a capacitor is.


> Analog signal processing is clearly less memory than a register, no?

Bucket-brigade delay lines?


I'm not saying every analog signal processor is surely memory free, simply that you can imagine one that is.

But I'm not really familiar with what that is.


They're a kind of analogue dynamic memory. I'd hesitate to call them RAM because the Access is not Random, but they are a kind of shift register and early computers used those for RAM.

Imagine a pair of MOSFETs connected to a pair of capacitors, and a bunch of those joined together in a chain. All the gates of each one of the pair of MOSFETS are connected together, giving you a "left" and "right" clock input.

When you put a signal in if you pulse the "left" and "right" inputs, it'll store the signal voltage in one capacitor, then pass it off to the next capacitor in turn, like old-timey firefighter handing buckets of water down a line of people.

They used to use this for delaying audio signals before digital memory and analogue to digital conversion was cheap enough to use.


bucket brigades were also used to read large scale sensors like a CCD camera. they are more efficient in their use of die space because you need fewer data paths; they don't need to be digital either, each bucket can be analog for "grey" scale


>Needlessly pedantic!

if you have pedantry, it's also not "no memory"


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